Download file libpython2.7.so






















Specifies the default behavior for enabling the engine procedural in mantra. When rendering fog, mantra will create a matte shaded object automatically so the fog will be picked up in the background.

Setting this variable disables this feature. Normally, mantra will automatically convert texture files that are not in. To disable automatic conversion to. When binding texture attributes to VEX shader parameters, mantra checks whether the size of the geometry attribute float[2] UV or float[3] UVW matches the size of the parameter type vector2 or vector.

By default, mantra allows the two sizes to NOT match, and either fills in or discards the extra W value. Strict mode: mantra does not bind attributes to parameters if they have different sizes.

Upsize mode: mantra will allow float[2] attributes to bind to vector parameters setting the third component to 0 , but does not bind float[3] to vector2. Downsize mode: mantra will allow float[3] attributes to bind to vector2 parameters discarding the third component , but does not bind float[2] to vector.

Lenient mode: mantra will bind float[2] attributes to vector parameters, and float[3] attributes to vector2 parameters, filling in or discarding the extra component as necessary. Revert to the subdivision crease algorithm used in Houdini Subdivision creases in mantra now use Pixar-style creasing for Houdini 13 and later.

This allows for proper motion blur of RiReadArchive geometry read using the include files. When auto-generating reflection maps for MentalRay, one of the images is flipped by default.

Setting this variable will turn the flipping off. When this variable is defined, interactive rendering from within Houdini will send data directly to the renderer over a pipe rather than first saving it to a temporary file and then spooling it to the renderer in a separate thread.

When this variable is defined, the mouse buttons are remapped so that the left button tumbles, middle mouse pans, and right mouse button zooms. This is the setting used in Houdini version 8. Disable saving of thumb-nails in. This makes. Prevent Houdini from trying to saving a. Instead, Houdini will simply crash. Controls if a mask is used for drawing the radial menus. Disable the HUD, or the screen overlay shown in the viewport. Defaults to 0. The directory to store user preference files.

MINOR version string. If enabled, it will stretch all keys in your animation so that the time at the start of the last keyframe is the total animation length when you change the frame rate of your animation. Note that when you do this, the actual timing of your animation will be changed when you modify your frame rate.

This variable controls whether Houdini will use the file chooser dialogs provided by the operating system. By default Houdini will try to use them, but only on platforms on which Houdini supports native file choosers. If this variable is set to 0, Houdini will use own file browser dialogs.

There are three levels that this variable can specify. For any other file browsing, Houdini will use own file choosers. This variable controls the maximum number of items kept in the recent files history lists.

Its value can range from 1 to 64 inclusively. Force Unix X11 servers to be synchronous. If enabled, this may affect performance by slowing down redraws. Used to specify Houdini digital assets lockable to the view.

Set this environment variable to force only a single pass for drawing the wireframe outside of stamped projections in the TOP texture positioner view. Otherwise multiple passes are used to only draw the frame outside of the stamped projection. The flags to control what is included in console output.

Including the date is the default for this option. If this variable is defined, the script applications hython and hbatch and script panes will not store the line history. They will use standard input directly. Timeout in tenths-of-a-second before the Escape key will interrupt a short operation. This avoids escape canceling near-interactive operations.

Zero will allow escape to interrupt at any time. Two will prevent Escape from interrupting in the first ms to ms.

Amount of memory used by RAT textures in Houdini and renders. This amount is specified in mega-bytes. The fraction of total memory used by RAT textures in Houdini and renders. This amount is specified as the percentage of memory to reserve. For example, setting this to 25 on a system with 64 GB would cap texture usage at 16 GB.

The maximum number of system files held open by the Houdini texture engine for rendering or other applications. Normally the Houdini texture engine allows each thread to independently access texture files. This normally improves performance sometimes quite significantly but uses multiple system file handles per texture file. In some scenes with extremely large numbers of separate texture files this may cause thrashing of the file cache.

This variable allows you to limit the number of simultaneous system file handles that are open for each texture. If the value is 0 or less, there will be no limit on the number of streams per file. When texture are stored on network drives, and there are more textures than will fit in memory i. This may improve performance on heavily loaded networks. The default behavior is to perform bandwidth optimization. The version of.

Houdini Amount of memory used by. Maximum number of files held open by the ptexture library in Houdini and renders. Controls the expected orientation of ptexture faces. Setting the value to 1 will swap the u and v coordinate from the standard Houdini format, which is typically the expected orientation from other software packages. When set to 1, Diffuse Fill UDIM Post Process in Bake Texture will wrap diffusion across boundaries, which can be help reduce visible seams if an edge of a polygon is touching the boundary in UV space, and texture is sampled at higher mipmap level with wrapped texture filter.

Specifies the horizontal resolution of your monitor in pixels. Houdini will not create any windows wider than the value specified here. You can use this value to force Houdini to only use a portion of your screen. Specifies the vertical resolution of your monitor in pixels. Houdini will not create any windows taller than the value specified here.

This specifies a fixed scale factor to adjust the dots-per-inch Houdini uses for displaying ui. A value of will provide the default of 85 dpi. A value of will have all fonts and icons twice that size, and 50 will make them half that size. This plug-in is early access to work in progress, but supports multi-part EXR images. It currently does not support deep images. By default this is disabled on Windows to use the built-in DirectXTex loader.

On other platforms, this is enabled by default but the OpenImageIO plugin only has 8b support and no export support. When enabled default on this allows Houdini to access. This process falls back to use OpenImageIO to do texture evaluation. Disabling this will cause. There is a cost time and memory to converting to.

When Houdini converts non-RAT texture maps to. The color manager used by Houdini. A value of 1 will use OpenColorIO for color management. This variable is primarily used to determine which license should be used when using the hou module from a standard python shell. The license will determine which features are available in the hou module.

It is recommended that you set this variable with os. Note that hython and hbatch will also use this variable. The hbatch and hython options will override this variable, though. Access to all of Houdini. Checks out for a Houdini Batch license, and if one could not be found, checks out an Houdini Master license. Same as "hbatch" , but only checks for a Houdini Batch license. See the -R option in hbatch for more information.

Access to all of Houdini, including the experimental parts. It uses a Houdini Master Experimental license. Access to all the nodes that Houdini Escape has access to. Access to all the nodes that Houdini Escape has access to, plus the third party rendering nodes. Uses a Houdini Escape license and a Plus license. Access to only the TOP nodes.

It uses a PDG license if available. Automatically loads the pdg python module. This option has been deprecated in favor of the new licensing system environment variables.

This option will be removed in a later version. Obsolete control. This is obsolete and may be removed in future versions. Disable saving string attributes as Alembic indexed arrays.

By default, Houdini will save strings as indexed attributes in cases where it makes sense. This option will disable this feature. When doing threaded processing on Alembic Archives, use this many streams. The default of zero lets Houdini pick the optimal number, and 1 disables threaded processing of Alembic archives. Higher values enable threading but cause more open files, so it should generally not be set higher than the processor count.

Specifies that biasing for ray tracing operations in mantra should operate along the normal vector rather than along the outgoing ray. Specifies the size of the UI event queue.

Increasing this can help prevent queue overflows. This variable is used by iplay to set the default frames per second. It is automatically set by the OpenGL output driver. Specifies the exponent for the Gaussian filter kernel. This affects any Gaussian filtering image scaling, rendering, etc. Specified the B parameter of the Mitchell filter kernel. This affects any Mitchell filtering image scaling, rendering, etc. Specified the C parameter of the Mitchell filter kernel.

This produces different results than Houdini4, but is more consistent on different hardware platforms. This variable determines whether shaders are output to mantra or prman with values set for all their parameters. If set to 0, then only parameters whose values are not at default are sent. However, if the shader is changed without regenerating its corresponding.

This variable determines whether the shader string output to prman contains only the parameters that are tagged with a type.

If the variable is not set, then all parameters are included whether or not they have a script type information. To prevent name collisions on. In addition, hashing will help when the same. Place each shader in a sub-directory based on the. Defines the directory search path where Houdini looks for connector type definitions such as new struct definitions. Otherwise, when a digital asset is loaded, Houdini will generate a default tool that will allow the user to instantiate it from the shelf or the TAB menu.

If set, this specifies a regular expression that is used to exclude matching subdirectories when searching for shelf files. Valid values include: frames, samples, seconds. This variable can be set to point to an image file which is displayed when the CHOP viewer is disabled. This variable specifies the gamma exponent for the device specific color correction of the color picker gadgets and color parameters.

Defines the white point for reading and writing Cineon files. This value is not used if a LUT file is used. It defaults to Defines the film gamma for reading and writing Cineon files.

It defaults to 0. Defines the Cineon black point for reading and writing Cineon files. Only used by the Houdini 4. Defines the default preview LUT filename for reading and writing Cineon files. Enables detection of the OpenColorIO colorspace of an image file by looking at the filename itself.

If set to 1, detection is enabled. The longest, rightmost string that matches a colorspace will be taken as the colorspace. When 0, these variables will only take effect if colors. Setting this to 2 will only allow gamma to override, and 3 only the LUT. Improve this answer. Quanlong I tried using this method to install OpenCV, but am running into an issue where when I type import cv I get the error DLL load failed: The specified module could not be found.

I was wondering if you ran into this issue during your install. Worked for me on windows 7 — waldol1. Hmmm, although this doesn't allow me to import cv2. This works on OSX This worked fine with Anaconda 2. Show 15 more comments.

RussellStewart RussellStewart 4, 3 3 gold badges 24 24 silver badges 23 23 bronze badges. It worked for me three, on Ubuntu Not with python 3. Using just "conda install opencv" on Ubuntu Does conda search opencv return results for you?

It didn't for me. Works on Windows 10, Python 3. You may need to run cmd with admin privileges. This worked for me on Ubuntu and conda 3. Joben R. Ilagan Joben R. Ilagan 1, 1 1 gold badge 15 15 silver badges 9 9 bronze badges. Trying many other ways to install opencv3, this finally worked for me on OSX Up you go sir! This worked for Ubuntu Worked for me too on Windows 10 — dshgna.

But if you go to the openCV website and download the binary, the opencv2. Furthermore , both pyd files pass the 'import' test. So I wonder why the anaconda repo is much smaller? How comes you are installing opencv3 but importing cv2? Why are the version numbers different? Show 8 more comments. Read on for the detail instructions Copy and Paste the cv2. To do this, copy the cv2. Python 2. For example, my PATH user variable looks like this To confirm that Anaconda is now able to import the OpenCV-Python package namely, cv2 , issue these in the IPython console: import cv2 print cv2.

Here is a snapshot: source: mathalope. We want to test whether we can: read this. Newer version False - fail to read video. False - fail to write out video. Good luck! Atlas7 Atlas7 2, 2 2 gold badges 24 24 silver badges 34 34 bronze badges. Brilliant answer! Note that if you're using conda environments, cv2.

IF you are searching for a specific module, you can check the runtime. Some modules have moved again since then. Setting environment variables can be done with the environment keyword. It can be used at the task or other levels in the play. See the rest of the documentation for more information about how to organize variables. Switch your default connection type in the configuration file to ssh , or use -c ssh to use Native OpenSSH for connections instead of the python paramiko library.

In Ansible 1. Paramiko is great for starting out, but the OpenSSH type offers many advanced options. You will want to run Ansible from a machine new enough to support ControlPersist, if you are using this connection type. You can still manage older clients. We keep paramiko as the default as if you are first installing Ansible on these enterprise operating systems, it offers a better experience for new users.

Consider the following inventory group:. Ansible will append these arguments to the command line when trying to connect to any hosts in the group gatewayed. Rather connect to a management node inside this cloud provider first and run Ansible from there. While you can write Ansible modules in any language, most Ansible modules are written in Python, including the ones central to letting Ansible work.

Some platforms may only have Python 3 installed by default. Although most core modules will work with Python 3, there may be some special purpose ones which do not or you may encounter a bug in an edge case. Do not replace the shebang lines of your python modules. Ansible will do this for you automatically at deploy time. Keep in mind that if you put env in your module shebang line! In order to solve these kinds of dependency issues, you might need to install required packages using the OS native package managers, such as yum , dnf , or apt , or as mentioned in the package installation guide.

Refer to the documentation of the respective package for such dependencies and their installation methods. A number of them! For a definitive list please see this Knowledge Base article. If you need to use any libraries which are not available via pip for instance, SELinux Python bindings on systems such as Red Hat Enterprise Linux or Fedora that have SELinux enabled , then you need to install them into the virtualenv.

There are two methods:. I just downloaded sqlite-autoconf After I recompile python3 it's still not working. For anyone reading this, make sure to add the configure option in the answer. That's what saved me too. Otherwise it won't matter that you've installed libsqlite3-dev. Show 9 more comments. Emilien Emilien 2, 2 2 gold badges 21 21 silver badges 30 30 bronze badges. You don't have to manually manipulate with binary files and environment.

In my case I had already Python 2. Daniil Mashkin 3, 1 1 gold badge 30 30 silver badges 38 38 bronze badges. Tiny Instance Tiny Instance 1, 13 13 silver badges 19 19 bronze badges. This is what I did to get it to work. I am using pythonbrew which is using pip with python 2. I first did what Zubair above said and ran this command: sudo apt-get install libsqlite3-dev Then I ran this command: pip install pysqlite This fixed the database problem and I got confirmation of this when I ran: python manager.

Joe Joe 2, 3 3 gold badges 23 23 silver badges 29 29 bronze badges. That's good for Python 2, but pysqlite is now sqlite3 in Python 3, and you can't pip -m install that.

When using Python 3, use the sqlite3 module from the standard library — stephen. Install the sqlite-devel package: yum install sqlite-devel -y Recompile python from the source:. Nat Dempkowski 2, 1 1 gold badge 17 17 silver badges 35 35 bronze badges. John Zhang John Zhang 4 4 silver badges 7 7 bronze badges. I did 1 yum install sqlite-devl -y this was okay. How can I fix. Taking a lot of time on make command.

What exactly this does? Is it recompiling the centOS kernel or what? Robin Robin 4 4 silver badges 11 11 bronze badges.

In the Python shell, import sys print sys. Glenn Maynard Glenn Maynard 52k 9 9 gold badges silver badges bronze badges. Any suggestions whether i can seperately install it or better to reinstall python? It looks like you built and installed Python manually are the packages in your OS too old?

Make sure that the sqlite dev package is installed libsqlite3-dev in current distros, maybe not in yours , or Python won't be able to build the module. Index Rules Search Register Login. You are not logged in. Topics: Active Unanswered. Index » Newbie Corner » Linux kernel won't boot, chroot won't fix it Pages: 1. Re: Linux kernel won't boot, chroot won't fix it Ok, I don't have my laptop on me right now but will post the full commands and outputs when I get a chance to.

Packages 1 linux Re: Linux kernel won't boot, chroot won't fix it That's a pretty isolated set, run pacman -Qo on those and reinstall their owner packages.



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