Android layouts for download






















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The code required is simple. With best Android templates to help you design faster and easier. So, each activity contains multiple user interface components and those components are the instances of the View and ViewGroup. All the elements in a layout are built using a hierarchy of View and ViewGroup objects.

They are Generally Called Widgets. Click here to head to a guide uniquely curated by our experts with the aim to make you industry ready in no time! View A ViewGroup act as a base class for layouts and layouts parameters that hold other Views or ViewGroups and to define the layout properties.

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And, other attributes are considered "layout parameters," which are attributes that describe certain layout orientations of the View object, as defined by that object's parent ViewGroup object. Any View object may have an integer ID associated with it, to uniquely identify the View within the tree. When the app is compiled, this ID is referenced as an integer, but the ID is typically assigned in the layout XML file as a string, in the id attribute. This is an XML attribute common to all View objects defined by the View class and you will use it very often.

The at-symbol at the beginning of the string indicates that the XML parser should parse and expand the rest of the ID string and identify it as an ID resource. There are a number of other ID resources that are offered by the Android framework. When referencing an Android resource ID, you do not need the plus-symbol, but must add the android package namespace, like so:.

With the android package namespace in place, we're now referencing an ID from the android. R resources class, rather than the local resources class. Defining IDs for view objects is important when creating a RelativeLayout.

In a relative layout, sibling views can define their layout relative to another sibling view, which is referenced by the unique ID.

An ID need not be unique throughout the entire tree, but it should be unique within the part of the tree you are searching which may often be the entire tree, so it's best to be completely unique when possible. Note: With Android Studio 3. Consider using view binding instead of findViewById.

Every ViewGroup class implements a nested class that extends ViewGroup. This subclass contains property types that define the size and position for each child view, as appropriate for the view group. As you can see in figure 2, the parent view group defines layout parameters for each child view including the child view group. Figure 2. Visualization of a view hierarchy with layout parameters associated with each view. Note that every LayoutParams subclass has its own syntax for setting values.

Each child element must define LayoutParams that are appropriate for its parent, though it may also define different LayoutParams for its own children.

Many LayoutParams also include optional margins and borders. You can specify width and height with exact measurements, though you probably won't want to do this often. More often, you will use one of these constants to set the width or height:. In general, specifying a layout width and height using absolute units such as pixels is not recommended. The accepted measurement types are defined in the Available Resources document. The geometry of a view is that of a rectangle. A view has a location, expressed as a pair of left and top coordinates, and two dimensions, expressed as a width and a height.

The unit for location and dimensions is the pixel. It is possible to retrieve the location of a view by invoking the methods getLeft and getTop. The former returns the left, or X, coordinate of the rectangle representing the view.

The latter returns the top, or Y, coordinate of the rectangle representing the view. These methods both return the location of the view relative to its parent. For instance, when getLeft returns 20, that means the view is located 20 pixels to the right of the left edge of its direct parent.

In addition, several convenience methods are offered to avoid unnecessary computations, namely getRight and getBottom. These methods return the coordinates of the right and bottom edges of the rectangle representing the view. The size of a view is expressed with a width and a height. A view actually possesses two pairs of width and height values. The first pair is known as measured width and measured height. These dimensions define how big a view wants to be within its parent.

The measured dimensions can be obtained by calling getMeasuredWidth and getMeasuredHeight. The second pair is simply known as width and height , or sometimes drawing width and drawing height.

These dimensions define the actual size of the view on screen, at drawing time and after layout. These values may, but do not have to, be different from the measured width and height. The width and height can be obtained by calling getWidth and getHeight. To measure its dimensions, a view takes into account its padding. The padding is expressed in pixels for the left, top, right and bottom parts of the view.

Padding can be used to offset the content of the view by a specific number of pixels. For instance, a left padding of 2 will push the view's content by 2 pixels to the right of the left edge. Even though a view can define a padding, it does not provide any support for margins.

However, view groups provide such a support. Refer to ViewGroup and ViewGroup. MarginLayoutParams for further information. For more information about dimensions, see Dimension Values.

Each subclass of the ViewGroup class provides a unique way to display the views you nest within it. Below are some of the more common layout types that are built into the Android platform.



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